What the problem you are trying to solve?
One of the things I haven’t really been able to find is a document that explains tools and how, where and why to use them that really fits with what it is I am trying to learn.
I read a book about the Wheel of the Year by Rebecca Beattie, in which she talks about how SMART goals could also be imagined and envisioned as spells. So I thought I’d play around with the idea of creating SPELL goals.
Simple/Sensible/Significant, Purposeful, Enriching, Limits, Living/Lively (regenerative)
When I was learning to teach, I learnt that you can’t measure ‘understanding’ so it shouldn’t be used when creating learning aims, one should instead use more descriptive words that demonstrate learning.
By the end of the design (limits) I aim to:
*identify a range of tools used by other permaculture designers (simple)
*explore a range tools, mechanisms and implements we have for different phases of the design process, and their fitness for purpose, by testing out using at least 6 (purposeful)
*have used 6 tools appropriately, understanding their purpose, learning which tools are useful for discovering more about context, what’s happening already, what needs to happen, what could happen (significant, sensible)
*Consider how tools are an expression of ecological principles, how is using these tools working with nature as a guide? (living)
*Identify tools that can be used for sensing the field and edge sensing (enriching)
*develop my web design skills through the creation of the web pages, in an interconnected way (purposeful)
Learning Pathway Goals
*I’d like to focus more on tools I can use for sensing the field. Sensing the field is the term I have come up with for reading the land in a more people focused design.
*Explore the idea of edge sensing – dwelling at the meeting point between what is known explicitly and what is know in an implicit bodied way. Dancing at the interpersonal edge is people permaculture! It’s also about being guided by intuition, and going with what feels right in the design/decisions phase. It’s also about growing edges and overcoming self-limiting beliefs. As well as this notion of the edge of change – the meeting place between the current reality and what’s possible.
*In design 2 I asked ‘how can I weave the principles in from the beginning into every aspect of the design?’ Start with the principles and hang the design off them more explicitly in the write up.